Languages: C#, C++, Java, MySQL, Python
Software: Visual Studio 2010, Unity, Eclipse IDE, Tortoise SVN, Tortiose GIT, Gamemaker, Blender.
Other Skills: Math, Problem Solving, Verbal/Written Communication, Debugging, Strong Team Skills.
Spoken Languages: English, Sign Language
A more in depth resume can be found here
Olathe KS 66061
Game Dev. Experience
Lead Gameplay Programmer, Senior Project
Traps and Terminals - Multiplayer Game (In development)
Worked on developing and implementing a server authoritative event driven multiplayer system for Unity
Developed Gameplay interactions in the form of trap pickups, including spawning, placing traps, and reactions.
Developed Menu and GUI systems for game.
Implemented Master Server on Amazon EC2 server for internet play.
R&D / Gameplay Programmer, Johnson County Museum Game
Arduino NFC based Unity Game.
Researched and developed arduino technology interfacing with Unity
Implemented Serial communication between Unity and Arduino for NFC data
Developed API for other team members to use NFC data.
Worked on general gameplay elements for “Sim city” style game.
Associates of Science in Game Programming
Johnson County Community College
Dean’s List (Honor Roll), Global Game Jam ‘12, ,’13, ‘14